From dd51ec0f1fadd719f5ee298c1c40890f6db1815b Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Thu, 12 Oct 2017 13:59:45 +0000 Subject: Rebuilding documentation --- README_8md.html | 58 ++- annotated.html | 126 +++--- annotated.js | 4 + annotated_dup.js | 4 - body_8cpp.html | 66 ++- body_8h.html | 64 ++- body_8h_source.html | 125 ++++-- bug.html | 55 ++- camera2d_8cpp.html | 66 ++- camera2d_8h.html | 68 ++-- camera2d_8h_source.html | 99 ++++- classes.html | 101 +++-- classyage_1_1Body-members.html | 65 ++- classyage_1_1Body.html | 117 +++--- classyage_1_1Body.js | 4 +- classyage_1_1Camera2D-members.html | 61 ++- classyage_1_1Camera2D.html | 93 +++-- classyage_1_1Collider-members.html | 61 ++- classyage_1_1Collider.html | 81 ++-- classyage_1_1CollisionBody-members.html | 65 ++- classyage_1_1CollisionBody.html | 77 ++-- classyage_1_1GlslProgram-members.html | 61 ++- classyage_1_1GlslProgram.html | 135 +++--- classyage_1_1Glyph-members.html | 73 ++-- classyage_1_1Glyph.html | 139 ++++--- classyage_1_1Glyph.js | 12 +- classyage_1_1ImageLoader-members.html | 61 ++- classyage_1_1ImageLoader.html | 65 ++- classyage_1_1InputManager-members.html | 63 ++- classyage_1_1InputManager.html | 84 ++-- classyage_1_1InputManager.js | 2 +- classyage_1_1IoManager-members.html | 61 ++- classyage_1_1IoManager.html | 65 ++- classyage_1_1Matrix-members.html | 73 ++-- classyage_1_1Matrix.html | 202 +++++---- classyage_1_1Matrix.js | 12 +- classyage_1_1ParticleBody-members.html | 65 ++- classyage_1_1ParticleBody.html | 81 ++-- classyage_1_1RectangleCollider-members.html | 61 ++- classyage_1_1RectangleCollider.html | 73 ++-- classyage_1_1RenderBatch-members.html | 67 ++- classyage_1_1RenderBatch.html | 107 ++--- classyage_1_1RenderBatch.js | 6 +- classyage_1_1ResourceManager-members.html | 61 ++- classyage_1_1ResourceManager.html | 69 ++-- classyage_1_1RigidBody-members.html | 65 ++- classyage_1_1RigidBody.html | 73 ++-- classyage_1_1Sprite-members.html | 61 ++- classyage_1_1Sprite.html | 117 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| 65 ++- classyage_1_1Window.html | 169 ++++---- classyage_1_1Window.js | 4 +- classyage_1_1details_1_1Row-members.html | 63 ++- classyage_1_1details_1_1Row.html | 95 +++-- classyage_1_1details_1_1Row.js | 2 +- collider_8h.html | 64 ++- collider_8h_source.html | 104 ++++- collisionbody_8h.html | 64 ++- collisionbody_8h_source.html | 89 +++- deprecated.html | 55 ++- dir_0a5be4b85c8e2c05f7a9f5a803f53125.html | 53 ++- dir_a58d7658bbcfd3d3d7296185ebe55c28.html | 53 ++- dir_aa7f86daaaa64c448f636c0e65de2cec.html | 53 ++- dir_ac0faa69eaf4dc6c8e3ca03d2fb5cb5f.html | 53 ++- doc.png | Bin 746 -> 0 bytes doxygen.css | 260 +----------- dynsections.js | 54 +-- files.html | 148 ++++--- folderclosed.png | Bin 616 -> 0 bytes folderopen.png | Bin 597 -> 0 bytes ftv2blank.png | Bin 0 -> 86 bytes ftv2cl.png | Bin 0 -> 453 bytes ftv2doc.png | Bin 0 -> 746 bytes ftv2folderclosed.png | Bin 0 -> 616 bytes ftv2folderopen.png | Bin 0 -> 597 bytes ftv2lastnode.png | Bin 0 -> 86 bytes ftv2link.png | Bin 0 -> 746 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search/functions_6.html | 2 +- search/functions_6.js | 5 +- search/functions_7.html | 2 +- search/functions_8.html | 2 +- search/functions_8.js | 2 +- search/functions_9.html | 2 +- search/functions_a.html | 2 +- search/functions_b.html | 2 +- search/functions_c.html | 2 +- search/functions_c.js | 2 +- search/functions_d.html | 2 +- search/functions_d.js | 4 +- search/functions_e.html | 2 +- search/functions_e.js | 3 +- search/functions_f.html | 2 +- search/namespaces_0.html | 2 +- search/pages_0.html | 2 +- search/pages_1.html | 2 +- search/pages_2.html | 2 +- search/pages_3.html | 2 +- search/pages_4.html | 2 +- search/related_0.html | 2 +- search/search.css | 12 +- search/search.js | 102 +++-- search/searchdata.js | 45 -- search/typedefs_0.html | 2 +- search/typedefs_1.html | 2 +- search/typedefs_1.js | 10 +- search/variables_0.html | 2 +- search/variables_1.html | 2 +- search/variables_10.html | 2 +- search/variables_11.html | 2 +- search/variables_12.html | 2 +- search/variables_12.js | 1 + search/variables_13.html | 2 +- search/variables_13.js | 2 +- search/variables_14.html | 2 +- search/variables_14.js | 2 +- search/variables_15.html | 26 ++ search/variables_15.js | 4 + search/variables_2.html | 2 +- search/variables_3.html | 2 +- search/variables_4.html | 2 +- search/variables_5.html | 2 +- search/variables_6.html | 2 +- search/variables_7.html | 2 +- search/variables_8.html | 2 +- search/variables_9.html | 2 +- search/variables_a.html | 2 +- search/variables_b.html | 2 +- search/variables_c.html | 2 +- search/variables_d.html | 2 +- search/variables_e.html | 2 +- search/variables_f.html | 2 +- splitbar.png | Bin 314 -> 0 bytes sprite_8cpp.html | 70 ++-- sprite_8h.html | 68 ++-- sprite_8h_source.html | 108 ++++- spritebatch_8cpp.html | 68 ++-- spritebatch_8h.html | 73 ++-- spritebatch_8h_source.html | 232 +++++++++-- spritesheet_8cpp.html | 76 ++-- spritesheet_8h.html | 75 ++-- spritesheet_8h_source.html | 144 +++++-- 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files changed, 13704 insertions(+), 6022 deletions(-) create mode 100644 annotated.js delete mode 100644 annotated_dup.js create mode 100644 classyage_1_1Vector3-members.html create mode 100644 classyage_1_1Vector3.html create mode 100644 classyage_1_1Vector3.js create mode 100644 classyage_1_1Vector3.png create mode 100644 classyage_1_1Vector4-members.html create mode 100644 classyage_1_1Vector4.html create mode 100644 classyage_1_1Vector4.js create mode 100644 classyage_1_1Vector4.png delete mode 100644 doc.png delete mode 100644 folderclosed.png delete mode 100644 folderopen.png create mode 100644 ftv2blank.png create mode 100644 ftv2cl.png create mode 100644 ftv2doc.png create mode 100644 ftv2folderclosed.png create mode 100644 ftv2folderopen.png create mode 100644 ftv2lastnode.png create mode 100644 ftv2link.png create mode 100644 ftv2mlastnode.png create mode 100644 ftv2mnode.png create mode 100644 ftv2mo.png create mode 100644 ftv2node.png create mode 100644 ftv2ns.png create mode 100644 ftv2plastnode.png create mode 100644 ftv2pnode.png create mode 100644 ftv2splitbar.png create mode 100644 ftv2vertline.png delete mode 100644 functions_0x7e.html create mode 100644 functions_z.html create mode 100644 functions_~.html delete mode 100644 menu.js delete mode 100644 menudata.js delete mode 100644 navtreedata.js create mode 100644 search/all_19.html create mode 100644 search/all_19.js create mode 100644 search/functions_19.html create mode 100644 search/functions_19.js delete mode 100644 search/searchdata.js create mode 100644 search/variables_15.html create mode 100644 search/variables_15.js delete mode 100644 splitbar.png diff --git a/README_8md.html b/README_8md.html index 9b1311b8..6f65922a 100644 --- a/README_8md.html +++ b/README_8md.html @@ -3,22 +3,23 @@
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YAGE
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#include <yage/physics/body.h>
#include <utility>
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yage | |
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#include <math/matrix.h>
#include <math/matrix.h>
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yage | |
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yage | |
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#include "camera2d.h"
#include <glad/glad.h>
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yage | |
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#include "glslprogram.h"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
Go to the source code of this file.
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yage | |
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yage | |
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Private Attributes | |
GLuint | program_id_ = 0 |
compiled shader program id More... | |
compiled shader program id More... | |
GLuint | vertex_shader_id_ = 0 |
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This is the complete list of members for yage::Glyph, including all inherited members.
bottom_left() const | yage::Glyph | inline |
bottom_left() const | yage::Glyph | inline |
bottom_left_ | yage::Glyph | private |
bottom_right() const | yage::Glyph | inline |
bottom_right() const | yage::Glyph | inline |
bottom_right_ | yage::Glyph | private |
depth() const | yage::Glyph | inline |
depth() const | yage::Glyph | inline |
depth_ | yage::Glyph | private |
Glyph(GLuint texture, float depth, const Vertex &top_left, const Vertex &top_right, const Vertex &bottom_right, const Vertex &bottom_left) | yage::Glyph | |
texture() const | yage::Glyph | inline |
texture() const | yage::Glyph | inline |
texture_ | yage::Glyph | private |
top_left() const | yage::Glyph | inline |
top_left() const | yage::Glyph | inline |
top_left_ | yage::Glyph | private |
top_right() const | yage::Glyph | inline |
top_right() const | yage::Glyph | inline |
top_right_ | yage::Glyph | private |
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Public Member Functions | |
Glyph (GLuint texture, float depth, const Vertex &top_left, const Vertex &top_right, const Vertex &bottom_right, const Vertex &bottom_left) | |
Glyph (GLuint texture, float depth, const Vertex &top_left, const Vertex &top_right, const Vertex &bottom_right, const Vertex &bottom_left) | |
GLuint | texture () const |
float | depth () const |
Vertex | top_left () const |
Vertex | top_right () const |
Vertex | bottom_right () const |
Vertex | bottom_left () const |
GLuint | texture () const |
float | depth () const |
Vertex | top_left () const |
Vertex | top_right () const |
Vertex | bottom_right () const |
Vertex | bottom_left () const |
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This is the complete list of members for yage::InputManager, including all inherited members.
isKeyPressed(unsigned key) const | yage::InputManager | |
isKeyPressed(unsigned key) const | yage::InputManager | |
key_map_ | yage::InputManager | private |
keyPressed(unsigned key) | yage::InputManager | |
keyReleased(unsigned key) | yage::InputManager |
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Private Attributes | |
std::unordered_map< unsigned, bool > | key_map_ |
std::unordered_map< unsigned, +bool > | key_map_ |
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This is the complete list of members for yage::Matrix< Rows, Cols, Type >, including all inherited members.
begin() | yage::Matrix< Rows, Cols, Type > | inline |
colSize() const | yage::Matrix< Rows, Cols, Type > | inline |
colSize() const | yage::Matrix< Rows, Cols, Type > | inline |
data_ | yage::Matrix< Rows, Cols, Type > | protected |
details::Row< Rows, Cols, Type > class | yage::Matrix< Rows, Cols, Type > | friend |
end() | yage::Matrix< Rows, Cols, Type > | inline |
getCol(int col) const | yage::Matrix< Rows, Cols, Type > | inline |
getRow(int row) const | yage::Matrix< Rows, Cols, Type > | inline |
getCol(int col) const | yage::Matrix< Rows, Cols, Type > | inline |
getRow(int row) const | yage::Matrix< Rows, Cols, Type > | inline |
Matrix() | yage::Matrix< Rows, Cols, Type > | inline |
Matrix(const std::vector< Type > &data) | yage::Matrix< Rows, Cols, Type > | inline |
operator+=(const Matrix< Rows, Cols, Type > &rhs) | yage::Matrix< Rows, Cols, Type > | inline |
operator-=(const Matrix< Rows, Cols, Type > &rhs) | yage::Matrix< Rows, Cols, Type > | inline |
operator[](int row) | yage::Matrix< Rows, Cols, Type > | inline |
operator[](int row) const | yage::Matrix< Rows, Cols, Type > | inline |
rowSize() const | yage::Matrix< Rows, Cols, Type > | inline |
toString() const | yage::Matrix< Rows, Cols, Type > | inlinevirtual |
operator[](int row) const | yage::Matrix< Rows, Cols, Type > | inline |
rowSize() const | yage::Matrix< Rows, Cols, Type > | inline |
toString() const | yage::Matrix< Rows, Cols, Type > | inlinevirtual |
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The class can be instantiated
Creating a Matrix and performing operations on it.
-``` #include <YAGE/Math/matrix.hpp>
+int main(int, char **) { yage::Matrix<2, 2, int> mat1 {{1, 2, 3, 4}}; yage::Matrix<2, 2, int> mat2 {{5, 6, 7, 8}};
+int dot = yage::math::dot(mat1, mat2); return 0; } ```
+
@@ -182,13 +208,11 @@ template<int Rows = 4, int Cols = 4, class Type = double>
-
-◆ Matrix() [2/2]- +
-template<int Rows = 4, int Cols = 4, class Type = double>
+template<int Rows, int Cols, class Type>
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