From 1e1a37711e4a7da15fd2d7e5f319025dce40f618 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 2 Sep 2017 12:28:37 +0100 Subject: Updating readme --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 76e2ecbd..7c16002a 100644 --- a/README.md +++ b/README.md @@ -8,11 +8,13 @@ YAGE stands for Yet Another Game Engine. It is a game engine that I am developing for a game called [Arider](https://github.com/ymherklotz/Arider). It uses OpenGL and SDL2 for the window creation and management and graphics. +The full documentation can be seen [here](https://www.yannherklotz.com/YAGE). + Installation and usage ---------------------- To use YAGE for your own game, you should link it as a static library and -include the [yage.hpp](/include/YAGE/yage.hpp) header in your project. +include the [yage.h](/include/YAGE/yage.h) header in your project. Build and Testing ----------------- -- cgit