From 3a5a0e7b42d34baa238895f9e4d86cfd902ace7d Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 23 Dec 2017 00:51:44 +0000 Subject: [Travis] Rebuilding documentation --- camera2d_8h_source.html | 164 ------------------------------------------------ 1 file changed, 164 deletions(-) delete mode 100644 camera2d_8h_source.html (limited to 'camera2d_8h_source.html') diff --git a/camera2d_8h_source.html b/camera2d_8h_source.html deleted file mode 100644 index b486793b..00000000 --- a/camera2d_8h_source.html +++ /dev/null @@ -1,164 +0,0 @@ - - - - - - -YAGE: yage/core/camera2d.h Source File - - - - - - - - - - - - - -
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YAGE -  v0.1.3 -
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Yet Another Game Engine
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camera2d.h
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9 #ifndef YAGE_CAMERA2D_H
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10 #define YAGE_CAMERA2D_H
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11 
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12 #include <glm/glm.hpp>
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13 #include <glm/gtc/matrix_transform.hpp>
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14 
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15 namespace yage
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16 {
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17 
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18 class GlslProgram;
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19 
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20 class Camera2D
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21 {
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22 private:
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23  bool update_matrix_ = true;
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24  float scale_ = 1;
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25  glm::vec2 position_;
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26  glm::mat4 camera_matrix_;
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27  glm::mat4 ortho_matrix_;
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28 
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29 public:
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30  Camera2D(int screen_width = 1280, int screen_height = 720);
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31 
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32  void update(GlslProgram &program);
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33  void move(const glm::vec2 &direction);
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34 };
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35 
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36 } // namespace yage
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37 
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38 #endif
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glm::mat4 ortho_matrix_
Definition: camera2d.h:27
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float scale_
Definition: camera2d.h:24
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glm::mat4 camera_matrix_
Definition: camera2d.h:26
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void update(GlslProgram &program)
Definition: camera2d.cpp:24
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Definition: glslprogram.h:19
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bool update_matrix_
Definition: camera2d.h:23
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glm::vec2 position_
Definition: camera2d.h:25
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Definition: camera2d.h:20
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void move(const glm::vec2 &direction)
Definition: camera2d.cpp:40
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Camera2D(int screen_width=1280, int screen_height=720)
Definition: camera2d.cpp:17
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