From 73b86fb0d8ce0a201934405b155e90e1224c0afc Mon Sep 17 00:00:00 2001
From: TravisBot <>
Date: Thu, 16 Nov 2017 22:04:20 +0000
Subject: Rebuilding documentation
---
camera2d_8h_source.html | 80 +++++++++++++++++++++++++++----------------------
1 file changed, 44 insertions(+), 36 deletions(-)
(limited to 'camera2d_8h_source.html')
diff --git a/camera2d_8h_source.html b/camera2d_8h_source.html
index a8641410..f0407f84 100644
--- a/camera2d_8h_source.html
+++ b/camera2d_8h_source.html
@@ -116,45 +116,53 @@ $(document).ready(function(){initNavTree('camera2d_8h_source.html','');});
- 9 #ifndef YAGE_CAMERA2D_H
- 10 #define YAGE_CAMERA2D_H
-
-
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- 14 #include <glm/glm.hpp>
- 15 #include <glm/gtc/matrix_transform.hpp>
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- 30 Camera2D(
int screen_width = 1280,
int screen_height = 720);
-
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- 33 void move(
const glm::vec2 &direction);
-
-
-
-
-
-glm::mat4 ortho_matrix_
Definition: camera2d.h:27
-float scale_
Definition: camera2d.h:24
-glm::mat4 camera_matrix_
Definition: camera2d.h:26
+ 17 #ifndef YAGE_CAMERA2D_H
+ 18 #define YAGE_CAMERA2D_H
+
+
+
+ 22 #include <glm/glm.hpp>
+ 23 #include <glm/gtc/matrix_transform.hpp>
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+ 38 Camera2D(
int screen_width = 1280,
int screen_height = 720);
+
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+ 41 void move(
const glm::vec2 &direction);
+
+
+
+
+
+glm::mat4 ortho_matrix_
Definition: camera2d.h:35
+float scale_
Definition: camera2d.h:32
+glm::mat4 camera_matrix_
Definition: camera2d.h:34
void update(GlslProgram &program)
Definition: camera2d.cpp:31
Definition: glslprogram.h:19
-bool update_matrix_
Definition: camera2d.h:23
-glm::vec2 position_
Definition: camera2d.h:25
+bool update_matrix_
Definition: camera2d.h:31
+glm::vec2 position_
Definition: camera2d.h:33
-Definition: camera2d.h:20
+Definition: camera2d.h:28
void move(const glm::vec2 &direction)
Definition: camera2d.cpp:47
Camera2D(int screen_width=1280, int screen_height=720)
Definition: camera2d.cpp:24
@@ -163,7 +171,7 @@ $(document).ready(function(){initNavTree('camera2d_8h_source.html','');});