From 1a8ec165031af3b860028ef1b360acc8e7baf9e6 Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Thu, 21 Sep 2017 23:32:46 +0000 Subject: Rebuilding documentation --- classyage_1_1Camera2D.html | 310 --------------------------------------------- 1 file changed, 310 deletions(-) delete mode 100644 classyage_1_1Camera2D.html (limited to 'classyage_1_1Camera2D.html') diff --git a/classyage_1_1Camera2D.html b/classyage_1_1Camera2D.html deleted file mode 100644 index a1162197..00000000 --- a/classyage_1_1Camera2D.html +++ /dev/null @@ -1,310 +0,0 @@ - - - - - - - -YAGE: yage::Camera2D Class Reference - - - - - - - - - - - - - - -
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YAGE -  v0.1.1 -
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Yet Another Game Engine
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yage::Camera2D Class Reference
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#include <camera2d.h>

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-Public Member Functions

 Camera2D (int screen_width=1280, int screen_height=720)
 
void update (GlslProgram &program)
 
void move (const glm::vec2 &direction)
 
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-Private Attributes

bool update_matrix_ = true
 
float scale_ = 1
 
glm::vec2 position_
 
glm::mat4 camera_matrix_
 
glm::mat4 ortho_matrix_
 
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Constructor & Destructor Documentation

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◆ Camera2D()

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yage::Camera2D::Camera2D (int screen_width = 1280,
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Member Function Documentation

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◆ move()

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void yage::Camera2D::move (const glm::vec2 & direction)
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◆ update()

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void yage::Camera2D::update (GlslProgramprogram)
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Member Data Documentation

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◆ camera_matrix_

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glm::mat4 yage::Camera2D::camera_matrix_
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◆ ortho_matrix_

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glm::mat4 yage::Camera2D::ortho_matrix_
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◆ position_

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glm::vec2 yage::Camera2D::position_
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◆ scale_

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float yage::Camera2D::scale_ = 1
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◆ update_matrix_

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bool yage::Camera2D::update_matrix_ = true
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The documentation for this class was generated from the following files: -
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