From be5d48d2eaed3af76f03297e376f7a67e8a8238f Mon Sep 17 00:00:00 2001
From: TravisBot <>
Date: Wed, 20 Dec 2017 18:02:11 +0000
Subject: Rebuilding documentation
---
classyage_1_1GlslProgram.html | 112 +++++++++++++++++++++++++++++++++++++-----
1 file changed, 101 insertions(+), 11 deletions(-)
(limited to 'classyage_1_1GlslProgram.html')
diff --git a/classyage_1_1GlslProgram.html b/classyage_1_1GlslProgram.html
index 42b3f12c..7ff858b2 100644
--- a/classyage_1_1GlslProgram.html
+++ b/classyage_1_1GlslProgram.html
@@ -30,7 +30,7 @@
YAGE
- v0.3.1
+ v0.1.3
Yet Another Game Engine
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@@ -132,9 +132,11 @@ Public Member Functions
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GlslProgram & | operator= (GlslProgram &&)=delete |
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-void | compileShaders (const std::string &vertex_shader_path, const std::string &fragment_shader_path) |
- | compiles vertex and fragment shader More...
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- |
+void | compileShaders (const std::string &vertexShader, const std::string fragmentShader) |
+ | compiles vertex and fragment shader More...
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+ |
+void | compileShadersFromFile (const std::string &vertex_shader_path, const std::string &fragment_shader_path) |
+ |
void | linkShaders () |
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void | addAttribute (const std::string &attribute_name) |
@@ -150,9 +152,13 @@ Public Member Functions
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@@ -250,6 +256,7 @@ Private Attributes
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cleans up all the shaders and the program
@@ -270,7 +277,7 @@ Private Attributes
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@@ -280,7 +287,41 @@ Private Attributes
void yage::GlslProgram::compileShader |
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- const GLuint & |
+ GLuint |
+ shader, |
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+ const std::string & |
+ shaderContent |
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+ void yage::GlslProgram::compileShaderFromFile |
+ ( |
+ GLuint |
shader, |
@@ -304,7 +345,7 @@ Private Attributes
-
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@@ -312,6 +353,32 @@ Private Attributes
void yage::GlslProgram::compileShaders |
( |
const std::string & |
+ vertexShader, |
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+ |
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+ const std::string |
+ fragmentShader |
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+ ) |
+ | |
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+ void yage::GlslProgram::compileShadersFromFile |
+ ( |
+ const std::string & |
vertex_shader_path, |
@@ -359,6 +426,29 @@ Private Attributes
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+ void yage::GlslProgram::initShaderId |
+ ( |
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@@ -545,7 +635,7 @@ Private Attributes
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