From ce45c560586f991b427471ba206edf48881baab5 Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Fri, 22 Sep 2017 00:09:02 +0000 Subject: Rebuilding documentation --- classyage_1_1ParticleBody.html | 272 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 272 insertions(+) create mode 100644 classyage_1_1ParticleBody.html (limited to 'classyage_1_1ParticleBody.html') diff --git a/classyage_1_1ParticleBody.html b/classyage_1_1ParticleBody.html new file mode 100644 index 00000000..0cf91bfe --- /dev/null +++ b/classyage_1_1ParticleBody.html @@ -0,0 +1,272 @@ + + +
+ + + +
+ YAGE
+ v0.1.1
+
+ Yet Another Game Engine
+ |
+
#include <particlebody.h>
+Public Member Functions | |
ParticleBody (const Vector2d &position=Vector2d(0, 0), double mass=1, const Vector2d &velocity=Vector2d(0, 0), bool gravity=true) | |
void | applyForce (const Vector2d &force) override |
void | update () override |
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double | xPosition () const |
double | yPosition () const |
+Additional Inherited Members | |
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static const double | GRAVITY = -9.81 |
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Body (Vector2d position=Vector2d(0, 0), double mass=1, Vector2d velocity=Vector2d(0, 0), bool gravity=false) | |
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Vector2d | position_ = Vector2d(0, 0) |
double | mass_ = 1 |
Vector2d | velocity_ = Vector2d(0, 0) |
bool | gravity_ = true |
Vector2d | acceleration_ = Vector2d(0, 0) |
Vector2d | force_ = Vector2d(0, 0) |
yage::ParticleBody::ParticleBody | +( | +const Vector2d & | +position = Vector2d(0, 0) , |
+
+ | + | double | +mass = 1 , |
+
+ | + | const Vector2d & | +velocity = Vector2d(0, 0) , |
+
+ | + | bool | +gravity = true |
+
+ | ) | ++ |
+
|
+ +overridevirtual | +
Implements yage::Body.
+ +
+
|
+ +overridevirtual | +
Implements yage::Body.
+ +