From 460d9bda5f03c5da29864fa9dd160848097be51b Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 6 Jan 2018 11:36:50 +0000 Subject: [Travis] Rebuilding documentation --- classyage_1_1Shader-members.html | 137 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 classyage_1_1Shader-members.html (limited to 'classyage_1_1Shader-members.html') diff --git a/classyage_1_1Shader-members.html b/classyage_1_1Shader-members.html new file mode 100644 index 00000000..8f04abab --- /dev/null +++ b/classyage_1_1Shader-members.html @@ -0,0 +1,137 @@ + + + + + + +YAGE: Member List + + + + + + + + + + + + + +
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YAGE +  v0.1.3.0 +
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Yet Another Game Engine
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+ All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
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yage::Shader Member List
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This is the complete list of members for yage::Shader, including all inherited members.

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operator=(const Shader &)=deleteyage::Shader
operator=(Shader &&)=deleteyage::Shader
setUniform(const std::string &name, int value) const yage::Shader
setUniform(const std::string &name, float value) const yage::Shader
setUniform(const std::string &name, const glm::mat4 &matrix) const yage::Shader
Shader(const std::string &vertex_path, const std::string &fragment_path)yage::Shader
Shader(const Shader &)=deleteyage::Shader
Shader(Shader &&)=deleteyage::Shader
use() const yage::Shader
~Shader()yage::Shader
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