From 460d9bda5f03c5da29864fa9dd160848097be51b Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 6 Jan 2018 11:36:50 +0000 Subject: [Travis] Rebuilding documentation --- classyage_1_1Shader-members.html | 137 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 classyage_1_1Shader-members.html (limited to 'classyage_1_1Shader-members.html') diff --git a/classyage_1_1Shader-members.html b/classyage_1_1Shader-members.html new file mode 100644 index 00000000..8f04abab --- /dev/null +++ b/classyage_1_1Shader-members.html @@ -0,0 +1,137 @@ + + +
+ + + +
+ YAGE
+ v0.1.3.0
+
+ Yet Another Game Engine
+ |
+
This is the complete list of members for yage::Shader, including all inherited members.
+operator=(const Shader &)=delete | yage::Shader | |
operator=(Shader &&)=delete | yage::Shader | |
setUniform(const std::string &name, int value) const | yage::Shader | |
setUniform(const std::string &name, float value) const | yage::Shader | |
setUniform(const std::string &name, const glm::mat4 &matrix) const | yage::Shader | |
Shader(const std::string &vertex_path, const std::string &fragment_path) | yage::Shader | |
Shader(const Shader &)=delete | yage::Shader | |
Shader(Shader &&)=delete | yage::Shader | |
use() const | yage::Shader | |
~Shader() | yage::Shader |