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#include <sprite.h>
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+ yage::Sprite::Sprite |
+ ( |
+ | ) |
+ |
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+ |
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+default |
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+ yage::Sprite::Sprite |
+ ( |
+ const Sprite & |
+ | ) |
+ |
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+ |
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+delete |
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+ yage::Sprite::Sprite |
+ ( |
+ Sprite && |
+ | ) |
+ |
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+ |
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+delete |
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+ yage::Sprite::~Sprite |
+ ( |
+ | ) |
+ |
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+ void yage::Sprite::draw |
+ ( |
+ | ) |
+ |
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+ void yage::Sprite::init |
+ ( |
+ float |
+ x, |
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+ |
+ |
+ float |
+ y, |
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+ |
+ |
+ float |
+ width, |
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+ |
+ |
+ float |
+ height, |
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+ |
+ |
+ const std::string & |
+ texture_path |
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+ |
+ ) |
+ | |
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+ Sprite& yage::Sprite::operator= |
+ ( |
+ const Sprite & |
+ | ) |
+ |
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+ |
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+delete |
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+ Sprite& yage::Sprite::operator= |
+ ( |
+ Sprite && |
+ | ) |
+ |
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+ |
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+delete |
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+ float yage::Sprite::height_ |
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+ |
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+private |
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+ Texture yage::Sprite::texture_ |
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+ |
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+private |
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+ GLuint yage::Sprite::vbo_id_ = 0 |
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+ |
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+private |
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+ float yage::Sprite::width_ |
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+ |
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+private |
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+ float yage::Sprite::x_ |
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+ |
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+private |
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+ float yage::Sprite::y_ |
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+ |
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+private |
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The documentation for this class was generated from the following files:
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