From 1a8ec165031af3b860028ef1b360acc8e7baf9e6 Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Thu, 21 Sep 2017 23:32:46 +0000 Subject: Rebuilding documentation --- classyage_1_1SpriteBatch.html | 635 ------------------------------------------ 1 file changed, 635 deletions(-) delete mode 100644 classyage_1_1SpriteBatch.html (limited to 'classyage_1_1SpriteBatch.html') diff --git a/classyage_1_1SpriteBatch.html b/classyage_1_1SpriteBatch.html deleted file mode 100644 index fd5ebdc4..00000000 --- a/classyage_1_1SpriteBatch.html +++ /dev/null @@ -1,635 +0,0 @@ - - - - - - - -YAGE: yage::SpriteBatch Class Reference - - - - - - - - - - - - - - -
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YAGE -  v0.1.1 -
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Yet Another Game Engine
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yage::SpriteBatch Class Reference
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#include <spritebatch.h>

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-Public Member Functions

 SpriteBatch ()
 
 SpriteBatch (const SpriteBatch &)=delete
 
 SpriteBatch (SpriteBatch &&)=delete
 
 ~SpriteBatch ()
 
SpriteBatchoperator= (const SpriteBatch &)=delete
 
SpriteBatchoperator= (SpriteBatch &&)=delete
 
void init ()
 
void begin ()
 
void end ()
 
void draw (const glm::vec4 &destination_rect, const glm::vec4 &uv_rect, GLuint texture, const Color &color, float depth)
 
void render ()
 
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-Static Public Attributes

static const int NUM_VERTICES = 6
 
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void createVertexArray ()
 
void createRenderBatches ()
 
void sortGlyphs ()
 
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-Private Attributes

GLuint vbo_ = 0
 
GLuint vao_ = 0
 
std::vector< Glyphglyphs_
 
std::vector< Glyph * > glyph_ptrs_
 
std::vector< RenderBatchrender_batches_
 
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Constructor & Destructor Documentation

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◆ SpriteBatch() [1/3]

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yage::SpriteBatch::SpriteBatch ()
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◆ SpriteBatch() [2/3]

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yage::SpriteBatch::SpriteBatch (const SpriteBatch)
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◆ SpriteBatch() [3/3]

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yage::SpriteBatch::SpriteBatch (SpriteBatch && )
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◆ ~SpriteBatch()

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yage::SpriteBatch::~SpriteBatch ()
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Member Function Documentation

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◆ begin()

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void yage::SpriteBatch::begin ()
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◆ createRenderBatches()

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void yage::SpriteBatch::createRenderBatches ()
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◆ createVertexArray()

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void yage::SpriteBatch::createVertexArray ()
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◆ draw()

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void yage::SpriteBatch::draw (const glm::vec4 & destination_rect,
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◆ end()

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void yage::SpriteBatch::end ()
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◆ init()

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void yage::SpriteBatch::init ()
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◆ operator=() [1/2]

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SpriteBatch& yage::SpriteBatch::operator= (const SpriteBatch)
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◆ operator=() [2/2]

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SpriteBatch& yage::SpriteBatch::operator= (SpriteBatch && )
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◆ render()

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void yage::SpriteBatch::render ()
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◆ sortGlyphs()

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void yage::SpriteBatch::sortGlyphs ()
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Member Data Documentation

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◆ glyph_ptrs_

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std::vector<Glyph *> yage::SpriteBatch::glyph_ptrs_
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◆ glyphs_

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std::vector<Glyph> yage::SpriteBatch::glyphs_
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◆ NUM_VERTICES

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const int yage::SpriteBatch::NUM_VERTICES = 6
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◆ render_batches_

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std::vector<RenderBatch> yage::SpriteBatch::render_batches_
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◆ vao_

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GLuint yage::SpriteBatch::vao_ = 0
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◆ vbo_

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GLuint yage::SpriteBatch::vbo_ = 0
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The documentation for this class was generated from the following files: -
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