From 72b41042223bfe31d70df8a71a50e4ba5d4f674d Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 23 Dec 2017 01:02:37 +0000 Subject: [Travis] Rebuilding documentation --- classyage_1_1SpriteBatch.html | 595 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 595 insertions(+) create mode 100644 classyage_1_1SpriteBatch.html (limited to 'classyage_1_1SpriteBatch.html') diff --git a/classyage_1_1SpriteBatch.html b/classyage_1_1SpriteBatch.html new file mode 100644 index 00000000..fdf98ce2 --- /dev/null +++ b/classyage_1_1SpriteBatch.html @@ -0,0 +1,595 @@ + + + + + + +YAGE: yage::SpriteBatch Class Reference + + + + + + + + + + + + + +
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YAGE +  v0.1.3.0 +
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Yet Another Game Engine
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+ All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
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yage::SpriteBatch Class Reference
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#include <spritebatch.h>

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+Public Member Functions

 SpriteBatch ()
 
 SpriteBatch (const SpriteBatch &)=delete
 
 SpriteBatch (SpriteBatch &&)=delete
 
 ~SpriteBatch ()
 
SpriteBatchoperator= (const SpriteBatch &)=delete
 
SpriteBatchoperator= (SpriteBatch &&)=delete
 
void begin ()
 
void end ()
 
void draw (const yage::Vector4f &destination_rect, const yage::Vector4f &uv_rect, GLuint texture, const Colour &colour, float depth)
 
void render ()
 
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+Static Public Attributes

static const int NUM_VERTICES = 6
 
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+Private Member Functions

void createVertexArray ()
 
void createRenderBatches ()
 
void sortGlyphs ()
 
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+Private Attributes

GLuint vbo_ = 0
 
GLuint vao_ = 0
 
std::vector< Glyphglyphs_
 
std::vector< Glyph * > glyph_ptrs_
 
std::vector< RenderBatchrender_batches_
 
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Constructor & Destructor Documentation

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yage::SpriteBatch::SpriteBatch ()
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yage::SpriteBatch::SpriteBatch (const SpriteBatch)
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+delete
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yage::SpriteBatch::SpriteBatch (SpriteBatch && )
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yage::SpriteBatch::~SpriteBatch ()
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Member Function Documentation

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void yage::SpriteBatch::begin ()
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void yage::SpriteBatch::createRenderBatches ()
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void yage::SpriteBatch::createVertexArray ()
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void yage::SpriteBatch::draw (const yage::Vector4fdestination_rect,
const yage::Vector4fuv_rect,
GLuint texture,
const Colourcolour,
float depth 
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void yage::SpriteBatch::end ()
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SpriteBatch& yage::SpriteBatch::operator= (const SpriteBatch)
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+delete
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SpriteBatch& yage::SpriteBatch::operator= (SpriteBatch && )
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+delete
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void yage::SpriteBatch::render ()
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void yage::SpriteBatch::sortGlyphs ()
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Member Data Documentation

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std::vector<Glyph *> yage::SpriteBatch::glyph_ptrs_
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std::vector<Glyph> yage::SpriteBatch::glyphs_
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const int yage::SpriteBatch::NUM_VERTICES = 6
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std::vector<RenderBatch> yage::SpriteBatch::render_batches_
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GLuint yage::SpriteBatch::vao_ = 0
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GLuint yage::SpriteBatch::vbo_ = 0
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The documentation for this class was generated from the following files: +
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