From 0a42123b150e06f28ae82e460e854984c2dc9648 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sun, 7 Jan 2018 23:09:06 +0000 Subject: [Docs] Changing documentation --- docs/main.md | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 docs/main.md (limited to 'docs/main.md') diff --git a/docs/main.md b/docs/main.md new file mode 100644 index 00000000..1373b39d --- /dev/null +++ b/docs/main.md @@ -0,0 +1,20 @@ +YAGE {#mainpage} +==== + +YAGE (Yet Another Game Engine) is a game engine that was written to learn about graphics +and eventually be used to program games. It focuses mostly on tile based 2D games +but it will eventually be expanded to handle orthographic views and finally full 3D. + +Guides +------ + +Below are some guides for different aspects of the game engine and how to use it. + +- [Sprite Batching](@ref spritebatch_guide): Used to draw efficient 2D sprites and tiles. +- [Logger](@ref logger_guide): Asynchronous logger. + +License +------- + +Copyright (c) 2017 Yann Herklotz Grave +MIT License, see LICENSE file for more details. -- cgit