From 9fb4ab106f17290faf65146d4b005885507c1900 Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 19 May 2018 14:24:37 +0000 Subject: [Travis] Rebuilding documentation --- entity_8h_source.html | 133 -------------------------------------------------- 1 file changed, 133 deletions(-) delete mode 100644 entity_8h_source.html (limited to 'entity_8h_source.html') diff --git a/entity_8h_source.html b/entity_8h_source.html deleted file mode 100644 index 0d27034c..00000000 --- a/entity_8h_source.html +++ /dev/null @@ -1,133 +0,0 @@ - - - - - - -yage/entity/entity.h Source File - - - - - - - - - - -
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Yet Another Game Engine
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entity.h
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9 #ifndef YAGE_ENGINE_ENTITY_H
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10 #define YAGE_ENGINE_ENTITY_H
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11 
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12 #include <vector>
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13 
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14 namespace yage
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15 {
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16 
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17 typedef unsigned EntityHandle;
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18 
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19 class Space;
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20 
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29 class Entity
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30 {
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31 public:
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37  Entity(EntityHandle handle);
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38 
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44  EntityHandle getHandle() const;
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45 
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46 private:
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50  EntityHandle handle_;
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51 };
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52 
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53 } // namespace yage
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54 
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55 #endif
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unsigned EntityHandle
Definition: entity.h:17
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Entity convenience class.
Definition: entity.h:29
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Entity(EntityHandle handle)
Creates an instance of an Entity with a handle that is associated to it.
Definition: entity.cpp:16
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EntityHandle getHandle() const
Handle getter, as the user will only interact with the id itself.
Definition: entity.cpp:18
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Space that keeps track of all the entities, componenets and runs the systems on the data to update th...
Definition: space.h:26
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