From 354d7df4d2779ed7391701d1ef4344e959b64582 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Wed, 27 Dec 2017 19:21:12 +0000 Subject: [Broken] Texture is black. --- examples/resources/textureshader.vert | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'examples/resources/textureshader.vert') diff --git a/examples/resources/textureshader.vert b/examples/resources/textureshader.vert index 3277d8b0..b0c11a6c 100644 --- a/examples/resources/textureshader.vert +++ b/examples/resources/textureshader.vert @@ -12,12 +12,9 @@ uniform mat4 P; void main() { - gl_Position.xy = (P*vec4(vertex_position, 0.0, 1.0)).xy; - gl_Position.z = 0.0; - gl_Position.w = 1.0; + gl_Position = vec4((P*vec4(vertex_position, 0.f, 1.f)).xy, 0.f, 1.f); fragment_position = vertex_position; fragment_colour = vertex_colour; - fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y); - + fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y); } -- cgit