From a8de6cb5593e3d6347393eb4c144c9cc22a470d8 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 19 May 2018 15:15:20 +0100 Subject: Moving resources and generalising examples --- examples/shooter/player.h | 36 ------------------------------------ 1 file changed, 36 deletions(-) delete mode 100644 examples/shooter/player.h (limited to 'examples/shooter/player.h') diff --git a/examples/shooter/player.h b/examples/shooter/player.h deleted file mode 100644 index 8b5121c5..00000000 --- a/examples/shooter/player.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef EXAMPLE_SHOOTER_PLAYER_H -#define EXAMPLE_SHOOTER_PLAYER_H - -#include - -#include "direction.h" - -enum class Action { - IDLE, - MOVING, -}; - -class Player : public yage::Drawable -{ -public: - Player(const glm::vec4 &bound, const yage::Texture &texture); - - void setTexture(const yage::Texture &texture); - - void draw(yage::SpriteBatch &sp); - - void move(Direction direction); - void idle(); - void look(Direction direction); - - // simple getters - glm::vec4 position() const; -private: - glm::vec4 bound_; - yage::Texture texture_; - Direction direction_; - Action action_; - int speed_; -}; - -#endif -- cgit