From 8b50d7f50ba40e51f7afd4e9c9efa023bc89ba48 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 6 Jan 2018 11:10:52 +0000 Subject: [Engine] Removing whitespace --- examples/resources/learnopenglshader.frag | 2 +- examples/resources/textureshader.vert | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'examples') diff --git a/examples/resources/learnopenglshader.frag b/examples/resources/learnopenglshader.frag index ae3ba3ce..30919459 100644 --- a/examples/resources/learnopenglshader.frag +++ b/examples/resources/learnopenglshader.frag @@ -1,6 +1,6 @@ #version 450 core out vec4 FragColor; - + in vec4 ourColor; in vec2 TexCoord; diff --git a/examples/resources/textureshader.vert b/examples/resources/textureshader.vert index aac246c9..447c68d4 100644 --- a/examples/resources/textureshader.vert +++ b/examples/resources/textureshader.vert @@ -16,5 +16,5 @@ void main() fragment_position = vertex_position; fragment_colour = vertex_colour; - fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y); + fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y); } -- cgit