From 8ad8165816929301a87e90bbb32c3df6b69030ee Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 2 Sep 2017 12:28:11 +0100 Subject: Updating docs --- inputmanager_8hpp_source.html | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'inputmanager_8hpp_source.html') diff --git a/inputmanager_8hpp_source.html b/inputmanager_8hpp_source.html index 99b34dc6..a3bc87ef 100644 --- a/inputmanager_8hpp_source.html +++ b/inputmanager_8hpp_source.html @@ -29,7 +29,7 @@
YAGE -  0.02 +  v0.1.1
Yet Another Game Engine
@@ -85,19 +85,19 @@ $(document).ready(function(){initNavTree('inputmanager_8hpp_source.html','');});
inputmanager.hpp
-Go to the documentation of this file.
1 /* ----------------------------------------------------------------------------
2  * inputmanager.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef INPUT_MANAGER_HPP
10 #define INPUT_MANAGER_HPP
11 
12 #include <unordered_map>
13 
14 namespace yage
15 {
16 
18 {
19 private:
20  std::unordered_map<unsigned, bool> key_map_;
21 
22 public:
23  void keyPressed(unsigned key);
24  void keyReleased(unsigned key);
25  bool isKeyPressed(unsigned key) const;
26 };
27 }
28 #endif
void keyReleased(unsigned key)
Definition: inputmanager.cpp:16
+Go to the documentation of this file.
1 /* ----------------------------------------------------------------------------
2  * inputmanager.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef INPUT_MANAGER_HPP
10 #define INPUT_MANAGER_HPP
11 
12 #include <unordered_map>
13 
14 namespace yage
15 {
16 
18 {
19 private:
20  std::unordered_map<unsigned, bool> key_map_;
21 
22 public:
23  void keyPressed(unsigned key);
24  void keyReleased(unsigned key);
25  bool isKeyPressed(unsigned key) const;
26 };
27 } // namespace yage
28 #endif
void keyReleased(unsigned key)
Definition: inputmanager.cpp:19
Definition: inputmanager.hpp:17
void keyPressed(unsigned key)
Definition: inputmanager.cpp:14
std::unordered_map< unsigned, bool > key_map_
Definition: inputmanager.hpp:20
-
bool isKeyPressed(unsigned key) const
Definition: inputmanager.cpp:18
-
Templated matrix class.
Definition: camera2d.hpp:17
+
bool isKeyPressed(unsigned key) const
Definition: inputmanager.cpp:24
+
Project namespace.
Definition: body.cpp:13