From 72b41042223bfe31d70df8a71a50e4ba5d4f674d Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 23 Dec 2017 01:02:37 +0000 Subject: [Travis] Rebuilding documentation --- rectanglecollider_8h_source.html | 152 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 152 insertions(+) create mode 100644 rectanglecollider_8h_source.html (limited to 'rectanglecollider_8h_source.html') diff --git a/rectanglecollider_8h_source.html b/rectanglecollider_8h_source.html new file mode 100644 index 00000000..8b425c90 --- /dev/null +++ b/rectanglecollider_8h_source.html @@ -0,0 +1,152 @@ + + + + + + +YAGE: yage/physics/rectanglecollider.h Source File + + + + + + + + + + + + + +
+
+ + + + + + +
+
YAGE +  v0.1.3.0 +
+
Yet Another Game Engine
+
+
+ + + + + +
+
+ +
+
+
+ +
+ +
+ All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
+ + +
+ +
+ +
+
+
rectanglecollider.h
+
+
+Go to the documentation of this file.
1 
+
9 #ifndef YAGE_RECTANGLE_COLLIDER_H
+
10 #define YAGE_RECTANGLE_COLLIDER_H
+
11 
+
12 #include "collider.h"
+
13 
+
14 #include <glm/glm.hpp>
+
15 
+
16 namespace yage
+
17 {
+
18 
+ +
20 {
+
21 public:
+
22  RectangleCollider(const glm::vec2 &position, const glm::vec2 &size);
+
23 
+
24  bool collides(const Collider &collider) const override;
+
25  bool inside(const glm::vec2 &point) const override;
+
26 };
+
27 
+
28 } // namespace yage
+
29 
+
30 #endif
+
RectangleCollider(const glm::vec2 &position, const glm::vec2 &size)
Definition: rectanglecollider.cpp:14
+
bool collides(const Collider &collider) const override
Definition: rectanglecollider.cpp:20
+
Definition: rectanglecollider.h:19
+
bool inside(const glm::vec2 &point) const override
Definition: rectanglecollider.cpp:30
+ +
Definition: collider.h:19
+
+
+ + + + -- cgit