From 8ad8165816929301a87e90bbb32c3df6b69030ee Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 2 Sep 2017 12:28:11 +0100 Subject: Updating docs --- resourcemanager_8hpp_source.html | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'resourcemanager_8hpp_source.html') diff --git a/resourcemanager_8hpp_source.html b/resourcemanager_8hpp_source.html index 1c265263..fe4274a8 100644 --- a/resourcemanager_8hpp_source.html +++ b/resourcemanager_8hpp_source.html @@ -29,7 +29,7 @@
YAGE -  0.02 +  v0.1.1
Yet Another Game Engine
@@ -85,21 +85,21 @@ $(document).ready(function(){initNavTree('resourcemanager_8hpp_source.html','');
resourcemanager.hpp
-Go to the documentation of this file.
1 /* ----------------------------------------------------------------------------
2  * resourcemanager.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef RESOURCE_MANAGER_HPP
10 #define RESOURCE_MANAGER_HPP
11 
12 #include "texture.hpp"
13 #include "texturecache.hpp"
14 
15 #include <string>
16 
17 namespace yage
18 {
19 
21 {
22 private:
24 
25 public:
26  static Texture getTexture(const std::string &texture_path);
27 };
28 
29 } // yage
30 
31 #endif
static TextureCache texture_cache_
Definition: resourcemanager.hpp:23
+Go to the documentation of this file.
1 /* ----------------------------------------------------------------------------
2  * resourcemanager.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef RESOURCE_MANAGER_HPP
10 #define RESOURCE_MANAGER_HPP
11 
12 #include "texture.hpp"
13 #include "texturecache.hpp"
14 
15 #include <string>
16 
17 namespace yage
18 {
19 
21 {
22 private:
24 
25 public:
26  static Texture getTexture(const std::string &texture_path);
27 };
28 
29 } // namespace yage
30 
31 #endif
static TextureCache texture_cache_
Definition: resourcemanager.hpp:23
Definition: resourcemanager.hpp:20
static Texture getTexture(const std::string &texture_path)
Definition: resourcemanager.cpp:16
Definition: texture.hpp:17
Definition: texturecache.hpp:19
-
Templated matrix class.
Definition: camera2d.hpp:17
+
Project namespace.
Definition: body.cpp:13