From fbbfad54d6281c2e08aeb2ac51c68cb7ba293f7e Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Fri, 17 Nov 2017 23:10:55 +0000 Subject: Adding default shaders --- resources/default_shader.vert | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 resources/default_shader.vert (limited to 'resources/default_shader.vert') diff --git a/resources/default_shader.vert b/resources/default_shader.vert deleted file mode 100644 index d591e4bf..00000000 --- a/resources/default_shader.vert +++ /dev/null @@ -1,22 +0,0 @@ -#version 130 - -in vec2 vertex_position; -in vec4 vertex_colour; -in vec2 vertex_uv; - -out vec2 fragment_position; -out vec4 fragment_colour; -out vec2 fragment_uv; - -uniform mat4 P; - -void main() -{ - gl_Position.xy = (P*vec4(vertex_position, 0.0, 1.0)).xy; - gl_Position.z = 0.0; - gl_Position.w = 1.0; - - fragment_position = vertex_position; - fragment_colour = vertex_colour; - fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y); -} -- cgit