From fbbfad54d6281c2e08aeb2ac51c68cb7ba293f7e Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Fri, 17 Nov 2017 23:10:55 +0000 Subject: Adding default shaders --- resources/defaultshader.vert | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 resources/defaultshader.vert (limited to 'resources/defaultshader.vert') diff --git a/resources/defaultshader.vert b/resources/defaultshader.vert new file mode 100644 index 00000000..d591e4bf --- /dev/null +++ b/resources/defaultshader.vert @@ -0,0 +1,22 @@ +#version 130 + +in vec2 vertex_position; +in vec4 vertex_colour; +in vec2 vertex_uv; + +out vec2 fragment_position; +out vec4 fragment_colour; +out vec2 fragment_uv; + +uniform mat4 P; + +void main() +{ + gl_Position.xy = (P*vec4(vertex_position, 0.0, 1.0)).xy; + gl_Position.z = 0.0; + gl_Position.w = 1.0; + + fragment_position = vertex_position; + fragment_colour = vertex_colour; + fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y); +} -- cgit