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12 #ifndef YAGE_SPRITE_BATCH_H
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13 #define YAGE_SPRITE_BATCH_H
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17 #include <glad/glad.h>
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18 #include <glm/glm.hpp>
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98 const Colour &colour,
float depth);
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Definition: spritebatch.h:53
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std::vector< Glyph * > glyph_ptrs_
Definition: spritebatch.h:79
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GLuint texture_
Definition: spritebatch.h:60
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Vertex bottom_left_
Definition: spritebatch.h:38
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void end()
Definition: spritebatch.cpp:56
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Definition: spritebatch.h:70
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Vertex bottom_right() const
Definition: spritebatch.h:49
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void createVertexArray()
Definition: spritebatch.cpp:112
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void begin()
Definition: spritebatch.cpp:49
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Vertex top_left_
Definition: spritebatch.h:35
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Vertex bottom_left() const
Definition: spritebatch.h:50
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void render()
Definition: spritebatch.cpp:93
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SpriteBatch & operator=(const SpriteBatch &)=delete
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Glyph(GLuint texture, float depth, const Vertex &top_left, const Vertex &top_right, const Vertex &bottom_right, const Vertex &bottom_left)
Definition: spritebatch.cpp:19
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GLuint vbo_
Definition: spritebatch.h:76
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float depth_
Definition: spritebatch.h:34
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GLint offset() const
Definition: spritebatch.h:65
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friend SpriteBatch
Definition: spritebatch.h:55
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void createRenderBatches()
Definition: spritebatch.cpp:150
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GLuint texture_
Definition: spritebatch.h:33
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float depth() const
Definition: spritebatch.h:46
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Vertex bottom_right_
Definition: spritebatch.h:37
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static const int NUM_VERTICES
Definition: spritebatch.h:73
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void draw(const yage::Vector4f &destination_rect, const yage::Vector4f &uv_rect, GLuint texture, const Colour &colour, float depth)
Definition: spritebatch.cpp:62
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GLuint vao_
Definition: spritebatch.h:77
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GLuint texture() const
Definition: spritebatch.h:45
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std::vector< RenderBatch > render_batches_
Definition: spritebatch.h:80
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std::vector< Glyph > glyphs_
Definition: spritebatch.h:78
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SpriteBatch()
Definition: spritebatch.cpp:33
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GLint offset_
Definition: spritebatch.h:59
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GLsizei num_vertices() const
Definition: spritebatch.h:66
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Vertex top_right_
Definition: spritebatch.h:36
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GLuint texture() const
Definition: spritebatch.h:67
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void sortGlyphs()
Definition: spritebatch.cpp:188
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4D Vector class
Definition: matrix.h:376
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Glyph with information of the texture.
Definition: spritebatch.h:30
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GLsizei num_vertices_
Definition: spritebatch.h:58
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RenderBatch(GLint offset, GLsizei num_vertices, GLuint texture)
Definition: spritebatch.cpp:28
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~SpriteBatch()
Definition: spritebatch.cpp:38
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Vertex top_left() const
Definition: spritebatch.h:47
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Vertex top_right() const
Definition: spritebatch.h:48
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