From 8541563f716014241a878b968d73d0a0b00891cd Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Thu, 16 Nov 2017 16:33:28 +0000 Subject: Rebuilding documentation --- spritebatch_8h_source.html | 42 ++++++++++++++++++++++-------------------- 1 file changed, 22 insertions(+), 20 deletions(-) (limited to 'spritebatch_8h_source.html') diff --git a/spritebatch_8h_source.html b/spritebatch_8h_source.html index 6d6485fa..403a6c9a 100644 --- a/spritebatch_8h_source.html +++ b/spritebatch_8h_source.html @@ -4,7 +4,7 @@ -YAGE: yage/base/spritebatch.h Source File +YAGE: yage/core/spritebatch.h Source File @@ -71,6 +71,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search'); @@ -93,7 +94,7 @@ $(document).ready(function(){initNavTree('spritebatch_8h_source.html','');}); onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> - All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Pages + All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
@@ -196,22 +197,23 @@ $(document).ready(function(){initNavTree('spritebatch_8h_source.html','');});
92  void init();
93  void begin();
94  void end();
-
95  // adds a sprite to the sprite batch to be rendered later
-
96  void draw(const yage::Vector4f &destination_rect,
-
97  const yage::Vector4f &uv_rect, GLuint texture, const Color &color,
-
98  float depth);
-
99  // render the batch
-
100  void render();
-
101 
-
102 private:
-
103  void createVertexArray();
-
104  void createRenderBatches();
-
105  void sortGlyphs();
-
106 };
-
107 
-
108 } // namespace yage
-
109 
-
110 #endif
+
95 
+
96  // adds a sprite to the sprite batch to be rendered later
+
97  void draw(const yage::Vector4f &destination_rect,
+
98  const yage::Vector4f &uv_rect, GLuint texture, const Color &color,
+
99  float depth);
+
100  // render the batch
+
101  void render();
+
102 
+
103 private:
+
104  void createVertexArray();
+
105  void createRenderBatches();
+
106  void sortGlyphs();
+
107 };
+
108 
+
109 } // namespace yage
+
110 
+
111 #endif
Definition: spritebatch.h:53
std::vector< Glyph * > glyph_ptrs_
Definition: spritebatch.h:79
GLuint texture_
Definition: spritebatch.h:60
@@ -263,8 +265,8 @@ $(document).ready(function(){initNavTree('spritebatch_8h_source.html','');});