From dc2aabf8ed6955d3ca3782c9f144aa62aefaec61 Mon Sep 17 00:00:00 2001
From: TravisBot <>
Date: Sun, 17 Dec 2017 11:02:52 +0000
Subject: Rebuilding documentation
---
spritebatch_8h_source.html | 62 ++++++++++++++++++++++------------------------
1 file changed, 30 insertions(+), 32 deletions(-)
(limited to 'spritebatch_8h_source.html')
diff --git a/spritebatch_8h_source.html b/spritebatch_8h_source.html
index cfb5815e..d10edcbc 100644
--- a/spritebatch_8h_source.html
+++ b/spritebatch_8h_source.html
@@ -194,41 +194,38 @@ $(document).ready(function(){initNavTree('spritebatch_8h_source.html','');});
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Definition: spritebatch.h:53
std::vector< Glyph * > glyph_ptrs_
Definition: spritebatch.h:79
GLuint texture_
Definition: spritebatch.h:60
Vertex bottom_left_
Definition: spritebatch.h:38
-void end()
Definition: spritebatch.cpp:58
+void end()
Definition: spritebatch.cpp:56
Definition: spritebatch.h:70
Vertex bottom_right() const
Definition: spritebatch.h:49
-void init()
Definition: spritebatch.cpp:46
-void draw(const yage::Vector4f &destination_rect, const yage::Vector4f &uv_rect, GLuint texture, const Color &color, float depth)
Definition: spritebatch.cpp:64
-void createVertexArray()
Definition: spritebatch.cpp:105
-void begin()
Definition: spritebatch.cpp:51
+void createVertexArray()
Definition: spritebatch.cpp:112
+void begin()
Definition: spritebatch.cpp:49
Vertex top_left_
Definition: spritebatch.h:35
Vertex bottom_left() const
Definition: spritebatch.h:50
-void render()
Definition: spritebatch.cpp:95
+void render()
Definition: spritebatch.cpp:93
SpriteBatch & operator=(const SpriteBatch &)=delete
Glyph(GLuint texture, float depth, const Vertex &top_left, const Vertex &top_right, const Vertex &bottom_right, const Vertex &bottom_left)
Definition: spritebatch.cpp:19
GLuint vbo_
Definition: spritebatch.h:76
@@ -236,37 +233,38 @@ $(document).ready(function(){initNavTree('spritebatch_8h_source.html','');});
GLint offset() const
Definition: spritebatch.h:65
friend SpriteBatch
Definition: spritebatch.h:55
-void createRenderBatches()
Definition: spritebatch.cpp:143
+void createRenderBatches()
Definition: spritebatch.cpp:150
GLuint texture_
Definition: spritebatch.h:33
float depth() const
Definition: spritebatch.h:46
Vertex bottom_right_
Definition: spritebatch.h:37
static const int NUM_VERTICES
Definition: spritebatch.h:73
+void draw(const yage::Vector4f &destination_rect, const yage::Vector4f &uv_rect, GLuint texture, const Colour &colour, float depth)
Definition: spritebatch.cpp:62
GLuint vao_
Definition: spritebatch.h:77
GLuint texture() const
Definition: spritebatch.h:45
std::vector< RenderBatch > render_batches_
Definition: spritebatch.h:80
std::vector< Glyph > glyphs_
Definition: spritebatch.h:78
-
+SpriteBatch()
Definition: spritebatch.cpp:33
GLint offset_
Definition: spritebatch.h:59
+
GLsizei num_vertices() const
Definition: spritebatch.h:66
Vertex top_right_
Definition: spritebatch.h:36
GLuint texture() const
Definition: spritebatch.h:67
-void sortGlyphs()
Definition: spritebatch.cpp:181
+void sortGlyphs()
Definition: spritebatch.cpp:188
4D Vector class
Definition: matrix.h:376
Glyph with information of the texture.
Definition: spritebatch.h:30
GLsizei num_vertices_
Definition: spritebatch.h:58
RenderBatch(GLint offset, GLsizei num_vertices, GLuint texture)
Definition: spritebatch.cpp:28
-~SpriteBatch()
Definition: spritebatch.cpp:35
+~SpriteBatch()
Definition: spritebatch.cpp:38
Vertex top_left() const
Definition: spritebatch.h:47
Vertex top_right() const
Definition: spritebatch.h:48
-