From c7dad1e929c0101386fbcdaa194e402d68f74752 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Wed, 23 Aug 2017 22:56:53 +0100 Subject: Updating docs --- spritebatch_8hpp.html | 126 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 spritebatch_8hpp.html (limited to 'spritebatch_8hpp.html') diff --git a/spritebatch_8hpp.html b/spritebatch_8hpp.html new file mode 100644 index 00000000..86d8c449 --- /dev/null +++ b/spritebatch_8hpp.html @@ -0,0 +1,126 @@ + + + + + + + +YAGE: include/YAGE/spritebatch.hpp File Reference + + + + + + + + + + + + + + +
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YAGE +  0.02 +
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Yet Another Game Engine
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spritebatch.hpp File Reference
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#include "vertex.hpp"
+#include <GL/glew.h>
+#include <glm/glm.hpp>
+#include <vector>
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Go to the source code of this file.

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+Classes

class  yage::Glyph
 Glyph with information of the texture. More...
 
class  yage::RenderBatch
 
class  yage::SpriteBatch
 
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+Namespaces

 yage
 Templated matrix class.
 
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+ + + + -- cgit