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#include <texture.h>
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- | Texture () |
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- | Texture (GLuint id_i, int width_i, int height_i) |
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- yage::Texture::Texture |
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- yage::Texture::Texture |
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- GLuint |
- id_i, |
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- int |
- width_i, |
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- int |
- height_i |
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-inline |
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- int yage::Texture::height |
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- GLuint yage::Texture::id |
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- int yage::Texture::width |
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The documentation for this struct was generated from the following file:
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