From 858a9fa99fa8410b69523fa4ed69272015fcf0d3 Mon Sep 17 00:00:00 2001
From: TravisBot <>
Date: Wed, 10 Jan 2018 18:45:08 +0000
Subject: [Travis] Rebuilding documentation
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+YAGE: yage/engine/system.h Source File
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+ ![Logo](yage.png) |
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+ YAGE
+ v0.1.4.0
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+ Yet Another Game Engine
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Go to the documentation of this file.
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9 #ifndef YAGE_ENGINE_SYSTEM_H
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10 #define YAGE_ENGINE_SYSTEM_H
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31 virtual void init() = 0;
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38 virtual void update(
double dt) = 0;
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System interface for the different systems in the engine.
Definition: system.h:18
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virtual void init()=0
Initializes the system.
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virtual ~System()=0
Virtual destructor to destroy all the objects that implement this properly.
Definition: system.h:48
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virtual void update(double dt)=0
Updates the system at each interval using the time step.
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--
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