From 72b41042223bfe31d70df8a71a50e4ba5d4f674d Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 23 Dec 2017 01:02:37 +0000 Subject: [Travis] Rebuilding documentation --- texture_8h_source.html | 154 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 texture_8h_source.html (limited to 'texture_8h_source.html') diff --git a/texture_8h_source.html b/texture_8h_source.html new file mode 100644 index 00000000..b44b7e9a --- /dev/null +++ b/texture_8h_source.html @@ -0,0 +1,154 @@ + + + + + + +YAGE: yage/core/texture.h Source File + + + + + + + + + + + + + +
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YAGE +  v0.1.3.0 +
+
Yet Another Game Engine
+
+
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+ All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
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+
texture.h
+
+
+Go to the documentation of this file.
1 
+
9 #ifndef GL_TEXTURE_H
+
10 #define GL_TEXTURE_H
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11 
+
12 #include <glad/glad.h>
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13 
+
14 namespace yage
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15 {
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16 
+
17 struct Texture {
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18  GLuint id;
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19  int width;
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20  int height;
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21 
+
22  Texture() : id(0), width(0), height(0) {}
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23 
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24  Texture(GLuint id_i, int width_i, int height_i)
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25  : id(id_i), width(width_i), height(height_i)
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26  {
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27  }
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28 };
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29 
+
30 } // namespace yage
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31 
+
32 #endif
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int height
Definition: texture.h:20
+
Definition: texture.h:17
+
Texture(GLuint id_i, int width_i, int height_i)
Definition: texture.h:24
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int width
Definition: texture.h:19
+
Texture()
Definition: texture.h:22
+
GLuint id
Definition: texture.h:18
+
+
+ + + + -- cgit