From 72b41042223bfe31d70df8a71a50e4ba5d4f674d Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Sat, 23 Dec 2017 01:02:37 +0000 Subject: [Travis] Rebuilding documentation --- todo.html | 124 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 todo.html (limited to 'todo.html') diff --git a/todo.html b/todo.html new file mode 100644 index 00000000..3ef87d7f --- /dev/null +++ b/todo.html @@ -0,0 +1,124 @@ + + + + + + +YAGE: Todo List + + + + + + + + + + + + + +
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YAGE +  v0.1.3.0 +
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Yet Another Game Engine
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+ All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
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Todo List
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Namespace yage
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remove the include to make compilation faster

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think of removing this, by, for example, using a pointer This could be more efficient when copying the texture out of the spritesheet.

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Member yage::matrix::multiply (const Matrix< M, N, T > &m1, const Matrix< P, Q, T > &m2)
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Think if this should be a static_assert.
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+ + + + -- cgit