From 8ad8165816929301a87e90bbb32c3df6b69030ee Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 2 Sep 2017 12:28:11 +0100 Subject: Updating docs --- vertex_8h_source.html | 124 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 vertex_8h_source.html (limited to 'vertex_8h_source.html') diff --git a/vertex_8h_source.html b/vertex_8h_source.html new file mode 100644 index 00000000..6938fcd6 --- /dev/null +++ b/vertex_8h_source.html @@ -0,0 +1,124 @@ + + + + + + + +YAGE: include/YAGE/vertex.h Source File + + + + + + + + + + + + + + +
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YAGE +  v0.1.1 +
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Yet Another Game Engine
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vertex.h
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+Go to the documentation of this file.
1 /* ----------------------------------------------------------------------------
2  * vertex.h
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef VERTEX_H
10 #define VERTEX_H
11 
12 #include <GL/glew.h>
13 
14 namespace yage
15 {
16 
17 struct Position {
18  float x;
19  float y;
20 
21  Position() = default;
22 
23  Position(float x_, float y_) : x(x_), y(y_) {}
24 };
25 
26 struct Color {
27  GLubyte r;
28  GLubyte g;
29  GLubyte b;
30  GLubyte a;
31 
32  Color() = default;
33 
34  Color(GLubyte r_, GLubyte g_, GLubyte b_, GLubyte a_)
35  : r(r_), g(g_), b(b_), a(a_)
36  {
37  }
38 };
39 
40 struct UV {
41  float u;
42  float v;
43 
44  UV() = default;
45 
46  UV(float u_, float v_) : u(u_), v(v_) {}
47 };
48 
49 struct Vertex {
52  UV uv;
53 
54  Vertex() = default;
55 
56  Vertex(const Position &position_, const Color &color_, const UV &uv_)
57  : position(position_), color(color_), uv(uv_)
58  {
59  }
60 
61  void setPosition(float x, float y)
62  {
63  position.x = x;
64  position.y = y;
65  }
66 
67  void setColor(GLubyte r, GLubyte g, GLubyte b, GLubyte a)
68  {
69  color.r = r;
70  color.g = g;
71  color.b = b;
72  color.a = a;
73  }
74 
75  void setUv(float u, float v)
76  {
77  uv.u = u;
78  uv.v = v;
79  }
80 };
81 
82 } // namespace yage
83 
84 #endif
Position()=default
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Definition: vertex.h:49
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Position position
Definition: vertex.h:50
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UV(float u_, float v_)
Definition: vertex.h:46
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float v
Definition: vertex.h:42
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void setColor(GLubyte r, GLubyte g, GLubyte b, GLubyte a)
Definition: vertex.h:67
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float x
Definition: vertex.h:18
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GLubyte g
Definition: vertex.h:28
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float y
Definition: vertex.h:19
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Color color
Definition: vertex.h:51
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void setUv(float u, float v)
Definition: vertex.h:75
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Color(GLubyte r_, GLubyte g_, GLubyte b_, GLubyte a_)
Definition: vertex.h:34
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Position(float x_, float y_)
Definition: vertex.h:23
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GLubyte r
Definition: vertex.h:27
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Definition: vertex.h:40
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void setPosition(float x, float y)
Definition: vertex.h:61
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GLubyte b
Definition: vertex.h:29
+
Definition: vertex.h:17
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Project namespace.
Definition: body.cpp:13
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UV uv
Definition: vertex.h:52
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Vertex(const Position &position_, const Color &color_, const UV &uv_)
Definition: vertex.h:56
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float u
Definition: vertex.h:41
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GLubyte a
Definition: vertex.h:30
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Definition: vertex.h:26
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+
+ + + + -- cgit