From f776df6076725d14679b31168e3ede53c966182e Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Tue, 31 Oct 2017 22:11:18 +0000 Subject: renaming base folder --- yage/base/sprite.cpp | 95 ---------------------------------------------------- 1 file changed, 95 deletions(-) delete mode 100644 yage/base/sprite.cpp (limited to 'yage/base/sprite.cpp') diff --git a/yage/base/sprite.cpp b/yage/base/sprite.cpp deleted file mode 100644 index 9ac4dc55..00000000 --- a/yage/base/sprite.cpp +++ /dev/null @@ -1,95 +0,0 @@ -/* ---------------------------------------------------------------------------- - * sprite.cpp - * - * Copyright (c) 2017 Yann Herklotz Grave -- MIT License - * See file LICENSE for more details - * ---------------------------------------------------------------------------- - */ - -#include -#include -#include - -#include - -namespace yage -{ - -Sprite::~Sprite() -{ - if (vbo_id_ != 0) { - glDeleteBuffers(1, &vbo_id_); - } -} - -void Sprite::init(float x, float y, float width, float height, - const std::string &texture_path) -{ - x_ = x; - y_ = y; - width_ = width; - height_ = height; - texture_ = ResourceManager::getTexture(texture_path); - - if (vbo_id_ == 0) { - glGenBuffers(1, &vbo_id_); - } - - Vertex vertex_data[6]; - - vertex_data[0].setPosition(x + width, y + height); - vertex_data[0].setUv(1.f, 1.f); - - vertex_data[1].setPosition(x, y + height); - vertex_data[1].setUv(0.f, 1.f); - - vertex_data[2].setPosition(x, y); - vertex_data[2].setUv(0.f, 0.f); - - vertex_data[3].setPosition(x, y); - vertex_data[3].setUv(0.f, 0.f); - - vertex_data[4].setPosition(x + width, y + height); - vertex_data[4].setUv(1.f, 1.f); - - vertex_data[5].setPosition(x + width, y); - vertex_data[5].setUv(1.f, 0.f); - - for (auto &i : vertex_data) { - i.setColor(255, 0, 255, 255); - } - - vertex_data[1].setColor(0, 255, 255, 255); - vertex_data[4].setColor(255, 0, 0, 255); - - glBindBuffer(GL_ARRAY_BUFFER, vbo_id_); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, - GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, 0); -} - -void Sprite::draw() -{ - glBindTexture(GL_TEXTURE_2D, texture_.id); - glBindBuffer(GL_ARRAY_BUFFER, vbo_id_); - - glEnableVertexAttribArray(0); - glEnableVertexAttribArray(1); - glEnableVertexAttribArray(2); - - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), - (void *)offsetof(Vertex, position)); - glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), - (void *)offsetof(Vertex, color)); - glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), - (void *)offsetof(Vertex, uv)); - glDrawArrays(GL_TRIANGLES, 0, 6); - - glDisableVertexAttribArray(2); - glDisableVertexAttribArray(1); - glDisableVertexAttribArray(0); - - glBindBuffer(GL_ARRAY_BUFFER, 0); -} - -} // namespace yage -- cgit