From c514e44b73b3fc4db492e4bd333fa223c6c1eef5 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Mon, 8 Jan 2018 14:09:43 +0000 Subject: [Engine] Adding entity/component system --- yage/render/spritebatch.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'yage/render/spritebatch.cpp') diff --git a/yage/render/spritebatch.cpp b/yage/render/spritebatch.cpp index 90958246..25ad6da4 100644 --- a/yage/render/spritebatch.cpp +++ b/yage/render/spritebatch.cpp @@ -114,7 +114,7 @@ void SpriteBatch::render() glActiveTexture(GL_TEXTURE0); for (auto &&batch : render_batches_) { yLogDebug << "Drawing " << batch.num_vertices - << " vertices bound to texture: " << batch.texture; + << " vertices bound to texture: " << batch.texture; glBindTexture(GL_TEXTURE_2D, batch.texture); glDrawArrays(GL_TRIANGLES, batch.offset, batch.num_vertices); } -- cgit