From 09535633913069f4653c270501059c38c2d09a99 Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Fri, 4 May 2018 18:36:07 +0100 Subject: Adding a core component, and removing implementation from yage.h --- yage/yage.h | 30 +----------------------------- 1 file changed, 1 insertion(+), 29 deletions(-) (limited to 'yage/yage.h') diff --git a/yage/yage.h b/yage/yage.h index d5b34603..038acbec 100644 --- a/yage/yage.h +++ b/yage/yage.h @@ -12,6 +12,7 @@ /** * Core includes */ +#include "core/core.h" #include "core/camera.h" #include "core/iomanager.h" #include "core/logger.h" @@ -51,34 +52,5 @@ * it more flexible and efficient. */ #include "entity/engine.h" -/** - * Project namespace. - * - * Avoids collision as all the classes and global functions are wrapped in. - */ -namespace yage -{ - -/** - * - */ -extern void glfwErrorCallback(int, const char *); - -/** - * Initializes YAGE. - * - * This is there to initialize GLFW, which is the current - * window manager that is used with OpenGL. - */ -extern void init(); - -/** - * Quit and cleanup YAGE. - * - * This also cleans up GLFW after it was initialized. - */ -extern void quit(); - -} // namespace yage #endif -- cgit