From 6e4681a86fc1d118571dac06ffa811a988a1066a Mon Sep 17 00:00:00 2001 From: Yann Herklotz Date: Sat, 9 Sep 2017 08:32:39 +0100 Subject: Stable build --- yage/yage.h | 34 ++++++++++++++++++++-------------- 1 file changed, 20 insertions(+), 14 deletions(-) (limited to 'yage/yage.h') diff --git a/yage/yage.h b/yage/yage.h index 6157e6bf..286d4784 100644 --- a/yage/yage.h +++ b/yage/yage.h @@ -6,7 +6,7 @@ * ---------------------------------------------------------------------------- */ -/** @file Includes all the headers in the main YAGE project. +/** @file Includes all the headers in the main yage project. * * This does not include */ @@ -14,17 +14,23 @@ #ifndef YAGE_YAGE_H #define YAGE_YAGE_H -#include "camera2d.h" -#include "glslprogram.h" -#include "imageloader.h" -#include "inputmanager.h" -#include "iomanager.h" -#include "picopng.h" -#include "resourcemanager.h" -#include "spritebatch.h" -#include "texture.h" -#include "vertex.h" -#include "window.h" +#include "base/camera2d.h" +#include "base/glslprogram.h" +#include "base/imageloader.h" +#include "base/inputmanager.h" +#include "base/iomanager.h" +#include "base/picopng.h" +#include "base/resourcemanager.h" +#include "base/spritebatch.h" +#include "base/texture.h" +#include "base/vertex.h" +#include "base/window.h" + +#include "physics/rectanglecollider.h" +#include "physics/rigidbody.h" +#include "physics/particlebody.h" +#include "physics/body.h" + #include @@ -38,7 +44,7 @@ namespace yage { -/** Initializes YAGE. +/** Initializes yage. * * This is only there to initialize SDL2. * @@ -49,7 +55,7 @@ bool init() return SDL_Init(SDL_INIT_VIDEO); } -/** Quit and cleanup YAGE +/** Quit and cleanup yage * * SDL2 needs to clean itself up. */ -- cgit