From ce45c560586f991b427471ba206edf48881baab5 Mon Sep 17 00:00:00 2001 From: TravisBot <> Date: Fri, 22 Sep 2017 00:09:02 +0000 Subject: Rebuilding documentation --- yage_8h_source.html | 180 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 180 insertions(+) create mode 100644 yage_8h_source.html (limited to 'yage_8h_source.html') diff --git a/yage_8h_source.html b/yage_8h_source.html new file mode 100644 index 00000000..5c69c18f --- /dev/null +++ b/yage_8h_source.html @@ -0,0 +1,180 @@ + + + + + + +YAGE: yage/yage.h Source File + + + + + + + + + + + + + +
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YAGE +  v0.1.1 +
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Yet Another Game Engine
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+ All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Pages
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+ +
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+
yage.h
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+
+Go to the documentation of this file.
1 /* ----------------------------------------------------------------------------
+
2  * yage.h
+
3  *
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4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
+
5  * See file LICENSE for more details
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6  * ----------------------------------------------------------------------------
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7  */
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8 
+
14 #ifndef YAGE_YAGE_H
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15 #define YAGE_YAGE_H
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16 
+
17 #include "base/camera2d.h"
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18 #include "base/glslprogram.h"
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19 #include "base/imageloader.h"
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20 #include "base/inputmanager.h"
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21 #include "base/iomanager.h"
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22 #include "base/picopng.h"
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23 #include "base/resourcemanager.h"
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24 #include "base/spritebatch.h"
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25 #include "base/texture.h"
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26 #include "base/vertex.h"
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27 #include "base/window.h"
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28 
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29 #include "physics/body.h"
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30 #include "physics/particlebody.h"
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32 #include "physics/rigidbody.h"
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33 
+
39 namespace yage
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40 {
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41 
+
42 extern void glfwErrorCallback(int, const char *);
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43 
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50 extern void init();
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51 
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56 extern void quit();
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57 
+
58 } // namespace yage
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59 
+
60 #endif
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void quit()
Quit and cleanup yage.
Definition: yage.cpp:31
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void init()
Initializes yage.
Definition: yage.cpp:23
+
void glfwErrorCallback(int, const char *description)
Definition: yage.cpp:18
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+
+ + + + -- cgit