# zedengine library cmakelists.txt project(yage) # add sources to library set(YAGE_SOURCES ${PROJECT_SOURCE_DIR}/src/glsl_program.cpp ${PROJECT_SOURCE_DIR}/src/image_loader.cpp ${PROJECT_SOURCE_DIR}/src/io_manager.cpp ${PROJECT_SOURCE_DIR}/src/pico_png.cpp ${PROJECT_SOURCE_DIR}/src/resource_manager.cpp ${PROJECT_SOURCE_DIR}/src/sprite.cpp ${PROJECT_SOURCE_DIR}/src/texture_cache.cpp) # set include directory include_directories(${YAGE_INCLUDE_DIRS}/yage/) # make it a static library add_library(${PROJECT_NAME} ${YAGE_SOURCES})