#include <body.h>
|
static const double | GRAVITY = -9.81 |
|
◆ Body()
◆ applyForce()
virtual void yage::Body::applyForce |
( |
const Vector2d & |
force | ) |
|
|
pure virtual |
◆ update()
virtual void yage::Body::update |
( |
| ) |
|
|
pure virtual |
◆ xPosition()
double yage::Body::xPosition |
( |
| ) |
const |
◆ yPosition()
double yage::Body::yPosition |
( |
| ) |
const |
◆ acceleration_
◆ force_
◆ GRAVITY
const double yage::Body::GRAVITY = -9.81 |
|
static |
◆ gravity_
bool yage::Body::gravity_ = true |
|
protected |
◆ mass_
double yage::Body::mass_ = 1 |
|
protected |
◆ position_
◆ velocity_
The documentation for this class was generated from the following files: