YAGE
Yet Another Game Engine
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Public Member Functions | |
Collider (const glm::vec2 &position, const glm::vec2 &size) | |
virtual bool | collides (const Collider &collider) const =0 |
virtual bool | inside (const glm::vec2 &point) const =0 |
Protected Attributes | |
glm::vec2 | position_ |
glm::vec2 | size_ |