YAGE
Yet Another Game Engine
yage::CollisionBody Member List

This is the complete list of members for yage::CollisionBody, including all inherited members.

acceleration_ (defined in yage::Body)yage::Bodyprotected
applyForce(const Vector2d &force)=0 (defined in yage::Body)yage::Bodypure virtual
Body(const Vector2d &position=Vector2d(0, 0), double mass=1, const Vector2d &velocity=Vector2d(0, 0), bool gravity=false) (defined in yage::Body)yage::Bodyprotected
CollisionBody() (defined in yage::CollisionBody)yage::CollisionBody
force_ (defined in yage::Body)yage::Bodyprotected
GRAVITY (defined in yage::Body)yage::Bodystatic
gravity_ (defined in yage::Body)yage::Bodyprotected
mass_ (defined in yage::Body)yage::Bodyprotected
position_ (defined in yage::Body)yage::Bodyprotected
update()=0 (defined in yage::Body)yage::Bodypure virtual
velocity_ (defined in yage::Body)yage::Bodyprotected
xPosition() const (defined in yage::Body)yage::Body
yPosition() const (defined in yage::Body)yage::Body
~Body() (defined in yage::Body)yage::Bodyvirtual
~CollisionBody() (defined in yage::CollisionBody)yage::CollisionBodyvirtual