Yet Another Game Engine
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yage::ComponentGroup Class Reference

#include <component.h>

Public Types

typedef std::vector
< std::unique_ptr
< BaseComponent > > 
Container
 

Public Member Functions

ComponentGroupadd (std::unique_ptr< BaseComponent > &&component)
 
Container::iterator begin ()
 
Container::iterator end ()
 

Member Typedef Documentation

typedef std::vector<std::unique_ptr<BaseComponent> > yage::ComponentGroup::Container

Member Function Documentation

ComponentGroup & yage::ComponentGroup::add ( std::unique_ptr< BaseComponent > &&  component)
ComponentGroup::Container::iterator yage::ComponentGroup::begin ( )
ComponentGroup::Container::iterator yage::ComponentGroup::end ( )

The documentation for this class was generated from the following files: