YAGE  0.02
Yet Another Game Engine
yage::GlslProgram Member List

This is the complete list of members for yage::GlslProgram, including all inherited members.

addAttribute(const std::string &attribute_name)yage::GlslProgram
compileShaders(const std::string &vertex_shader_path, const std::string &fragment_shader_path)yage::GlslProgram
getUniformLocation(const std::string &uniform_name)yage::GlslProgram
GlslProgram()=defaultyage::GlslProgram
GlslProgram(const GlslProgram &)=deleteyage::GlslProgram
GlslProgram(GlslProgram &&)=deleteyage::GlslProgram
linkShaders()yage::GlslProgram
operator=(const GlslProgram &)=deleteyage::GlslProgram
operator=(GlslProgram &&)=deleteyage::GlslProgram
unuse()yage::GlslProgram
use()yage::GlslProgram
~GlslProgram()yage::GlslProgram