Glyph with information of the texture.
#include <spritebatch.h>
◆ Glyph()
yage::Glyph::Glyph |
( |
GLuint |
texture, |
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float |
depth, |
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const Vertex & |
top_left, |
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const Vertex & |
top_right, |
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const Vertex & |
bottom_right, |
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const Vertex & |
bottom_left |
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) |
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◆ bottom_left()
Vertex yage::Glyph::bottom_left |
( |
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const |
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inline |
◆ bottom_right()
Vertex yage::Glyph::bottom_right |
( |
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const |
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inline |
◆ depth()
float yage::Glyph::depth |
( |
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const |
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inline |
◆ texture()
GLuint yage::Glyph::texture |
( |
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const |
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inline |
◆ top_left()
Vertex yage::Glyph::top_left |
( |
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const |
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inline |
◆ top_right()
Vertex yage::Glyph::top_right |
( |
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const |
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inline |
◆ bottom_left_
Vertex yage::Glyph::bottom_left_ |
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private |
◆ bottom_right_
Vertex yage::Glyph::bottom_right_ |
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private |
◆ depth_
float yage::Glyph::depth_ |
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private |
◆ texture_
GLuint yage::Glyph::texture_ |
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private |
◆ top_left_
◆ top_right_
Vertex yage::Glyph::top_right_ |
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private |
The documentation for this class was generated from the following files: