YAGE  v0.1.1
Yet Another Game Engine
yage::InputManager Class Reference

#include <inputmanager.h>

Public Member Functions

void keyPressed (unsigned key)
 
void keyReleased (unsigned key)
 
bool isKeyPressed (unsigned key) const
 

Private Attributes

std::unordered_map< unsigned, bool > key_map_
 

Member Function Documentation

◆ isKeyPressed()

bool yage::InputManager::isKeyPressed ( unsigned  key) const

◆ keyPressed()

void yage::InputManager::keyPressed ( unsigned  key)

◆ keyReleased()

void yage::InputManager::keyReleased ( unsigned  key)

Member Data Documentation

◆ key_map_

std::unordered_map<unsigned, bool> yage::InputManager::key_map_
private

The documentation for this class was generated from the following files: