YAGE
v0.1.4.0
Yet Another Game Engine
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This is the complete list of members for yage::Shader, including all inherited members.
operator=(const Shader &)=delete | yage::Shader | |
operator=(Shader &&)=delete | yage::Shader | |
setUniform(const std::string &name, int value) const | yage::Shader | |
setUniform(const std::string &name, float value) const | yage::Shader | |
setUniform(const std::string &name, const glm::mat4 &matrix) const | yage::Shader | |
Shader(const std::string &vertex_path, const std::string &fragment_path) | yage::Shader | |
Shader(const Shader &)=delete | yage::Shader | |
Shader(Shader &&)=delete | yage::Shader | |
use() const | yage::Shader | |
~Shader() | yage::Shader |