YAGE
Yet Another Game Engine
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Public Member Functions | |
void | init () |
void | begin () |
void | end () |
void | draw (const glm::vec4 &destination_rect, const glm::vec4 &uv_rect, GLuint texture, const Color &color, float depth) |
void | render () |
Static Public Attributes | |
static const int | NUM_VERTICES =6 |