Yet Another Game Engine
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This is the complete list of members for yage::System, including all inherited members.
init()=0 | yage::System | pure virtual |
NonCopyable()=default | yage::NonCopyable | protected |
NonCopyable(const NonCopyable &)=delete | yage::NonCopyable | protected |
operator=(const NonCopyable &)=delete | yage::NonCopyable | protected |
update()=0 | yage::System | pure virtual |
~NonCopyable()=default | yage::NonCopyable | protected |