Yet Another Game Engine
|
#include <system.h>
Public Member Functions | |
virtual void | init ()=0 |
virtual void | update ()=0 |
Additional Inherited Members | |
Protected Member Functions inherited from yage::NonCopyable | |
NonCopyable ()=default | |
~NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
NonCopyable & | operator= (const NonCopyable &)=delete |
|
pure virtual |
|
pure virtual |