YAGE
v0.1.4.0
Yet Another Game Engine
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#include <texturecache.h>
Public Member Functions | |
TextureCache ()=default | |
Texture | getTexture (const std::string &texture_path, int x=1, int y=1) |
Texture | getTextureFromSpriteSheet () |
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default |
Texture yage::TextureCache::getTexture | ( | const std::string & | texture_path, |
int | x = 1 , |
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int | y = 1 |
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Texture yage::TextureCache::getTextureFromSpriteSheet | ( | ) |