Yet Another Game Engine
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Public Member Functions | List of all members
yage::TextureCache Class Reference

#include <texturecache.h>

Public Member Functions

 TextureCache ()=default
 
Texture getTexture (const std::string &texture_path, int x=1, int y=1)
 
Texture getTextureFromSpriteSheet ()
 

Constructor & Destructor Documentation

yage::TextureCache::TextureCache ( )
default

Member Function Documentation

Texture yage::TextureCache::getTexture ( const std::string &  texture_path,
int  x = 1,
int  y = 1 
)
Texture yage::TextureCache::getTextureFromSpriteSheet ( )

The documentation for this class was generated from the following files: