Yet Another Game Engine
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drawable.h
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1 
9 #ifndef YAGE_CORE_DRAWABLE_H
10 #define YAGE_CORE_DRAWABLE_H
11 
12 #include "spritebatch.h"
13 
14 namespace yage
15 {
16 
17 class Drawable
18 {
19 public:
20  virtual void draw(SpriteBatch &sp) = 0;
21 };
22 
23 } // namespace yage
24 
25 #endif
Definition: spritebatch.h:59
Definition: drawable.h:17
virtual void draw(SpriteBatch &sp)=0